![]() ![]() Also a lot of reloading, which is a little tiresome for my tastes. IIRC there was a guy called benbird who wrote a step-by-step walkthrough of this map on some HOMM3 forums, and it really illustrated the depths of min-maxing hero movement and battle strategies. could be, and also how far Chinese players could stretch the bounds of micromanaging the tiniest details. Playing this map first exposed to me to how insane Heroes 3 exploits w.r.t the A.I. "And put him in the pool over on the other side of the road. "He kept insisting upon including something called 'Eagle Eye'?" "Well, that seems a bit harsh of a punishment, what did he do to deserve this specifically?" you ask again. It turns out he was part of some development team for a 'software game', whatever that means." "You see a figure writhing in a magma pool, twisting in torment. Some parts are really funny, like this bit of dialogue between Satan and his minion: The interesting bit about this map for me (besides the level of difficulty) is the well written story which is a speculative piece about Satan being cast into Hell. A moderately challenging map that is satisfying to play and also tests your skills and knowledge of the game. ![]() I highly recommend all maps by Hans C which are generally high quality and have gone through proper playtesting. The record as far as as I'm aware appears to be around 60-70 days, which is absolutely insane when most people take several months to finish it. This is hell of an epic map that tests your skills and knowledge of Heroes 3 if you're just progressing to becoming an advanced player. Starting off with the Lone Knight, seeing as it is on the front page. ![]()
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